Post: ~ Unlock All Titles & Emblems Script ~
11-10-2010, 08:59 AM #1
DiJiTaLNiCk
BaLLiN' STaTuS
(adsbygoogle = window.adsbygoogle || []).push({}); Hey guys. i bring u the all titles and emblems script for Black ops. this is just the script. we still have to work out how to recompress /facepalm

To add this put the above code somewhere in your missons.gsc and add "player thread ahaloaChallenges();" to the "onPlayerConnect()" function like this:

Originally posted by another user
onPlayerConnect()
{
for(;Winky Winky
{
level waittill( "connected", player );

player thread initMissionData();
player thread monitorBombUse();
player thread monitorDriveDistance();
player thread monitorFallDistance();
player thread monitorLiveTime();
player thread monitorPerkUsage();
player thread monitorGameEnded();
player thread monitorFlaredOrTabuned();
player thread monitorDestroyedTank();
player thread monitorImmobilizedTank();
player thread ahaloaChallenges();
}
}


Add this somewhere in the missions.gsc :

ahaloaChallenges()
{
self endon("disconnect");

//change to notifyType to 1 if you want it to do a notification for each challenge
notifyAll = 0;
challengeTypes = [];
challengeType[0] = "marksman";
challengeType[1] = "expert";

for ( weaponNum = 0; weaponNum < 64; weaponNum++ )
{
if ( isDefined( level.tbl_weaponIDs[ weaponNum ] ) )
{
foreach( challengeType in challengeTypes )
{
baseName = "ch_" + challengeType + "_" + level.tbl_weaponIDs[ weaponNum ][ "reference" ] + "_";
numLevels = getChallengeLevels( baseName );

if ( numLevels > 1 )
{
refString = baseName + numLevels;
self.challengeData[baseName + "1"] = 255;
}
else
{
refString = baseName;
self.challengeData[baseName] = 255;
}

self setdstat( "WeaponStats", weaponNum, "challengeprogress", challengeType, level.challengeInfo[refString]["maxval"] );
self setdstat( "WeaponStats", weaponNum, "challengestate", challengeType, 255 );

if( notifyAll == 1 )
{
self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], weaponNum, level.challengeInfo[refString]["tier"] );
}
wait .05;
}
}
}

foreach ( baseName in self.challengeData )
{
numLevels = getChallengeLevels( baseName );

if ( numLevels > 1 )
{
refString = baseName + numLevels;
self.challengeData[baseName + "1"] = 255;
}
else
{
refString = baseName;
self.challengeData[baseName] = 255;
}

self setdstat( "ChallengeStats", refString, "challengeprogress", level.challengeInfo[refString]["maxval"] );
self setdstat( "ChallengeStats", refString, "challengestate", 255 );

if( notifyAll == 1 )
{
self thread milestoneNotify( level.challengeInfo[refString]["tier"], level.challengeInfo[refString]["index"], 0, level.challengeInfo[refString]["tier"] );
}
wait .05;
}
notifyData = spawnstruct();
notifyData.titleText = "Challenges Done";
notifyData.notifyText = "<3 ahaloa";
notifyData.duration = 2;
self thread notifyMessage( notifyData );
}


CREDITS: Ahaloa for discovering it
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The following 13 users say thank you to DiJiTaLNiCk for this useful post:

arty83, BaNk-R0BbeR-, DONT_H8_5150, e0tL Mods, julian_1234, Eskimopride420, irepthat323, islanda73, Nazam, Otaku Buster, Spiral, Stejzz, x_DaftVader_x
11-10-2010, 11:49 PM #20
Karoolus
I'm the W@W Menu Guy !
Originally posted by Shafimd View Post
Sorrry..Tested. Didnt work.


tested ??
care to explain HOW you tested it ?
11-10-2010, 11:50 PM #21
CHAOZ
Banned
OMFG. if you all would take the time to think about what your posting before you posted. Nextgenudpate would be such a better site. Damn it .

The following user thanked CHAOZ for this useful post:

Hells
11-10-2010, 11:51 PM #22
kkid423
20th in world CoD4
Originally posted by Karoolus View Post
patch = nowhere NEAR compressing, so nowhere NEAR completion Winky Winky


Lol ok well wen it is do u think it will be released or not? :/
11-10-2010, 11:52 PM #23
Default Avatar
Shafimd
Guest
thats not your problem. I just tested it. my ways stay my ways.
11-10-2010, 11:54 PM #24
DONT_H8_5150
YouTube: jbeltran206
Nice one man, now we need a pro to do the re-compress!
:y:
11-10-2010, 11:59 PM #25
HtD
Dark Knight
This should be sick.
11-11-2010, 01:08 AM #26
Originally posted by Shafimd View Post
thats not your problem. I just tested it. my ways stay my ways.


You mean your ways to gain attention? /facepalm

The following 3 users say thank you to Drackos for this useful post:

btq-, Hells,
11-11-2010, 03:14 AM #27
CHAOZ
Banned
I think TheUnkn0wn lurks blackOps section... :confused:

If you are let me know . I know you are working .
11-11-2010, 05:33 AM #28
DiJiTaLNiCk
BaLLiN' STaTuS
Originally posted by Shafimd View Post
thats not your problem. I just tested it. my ways stay my ways.
All i can say is u fail at life because how could u have decompressed a patch_mp.ff cleaned the size of the missions.gsc to fit the script and then compressed the patch and remove RSa checks from the default_mp.self

SO preety sure u didnt do that. and preety sure u dont know what ur on about

---------- Post added at 12:33 AM ---------- Previous post was at 12:31 AM ----------

Originally posted by v3 View Post
I think TheUnkn0wn lurks blackOps section... :confused:

If you are let me know . I know you are working .


yeah same with Hunter. they grab info from us hard workign NGU guys and never give anything back. unkn0wn gave us some preety pathetic hints and hunter is just a bit of a leech (we teach him how, he makes it work, We get nothing back).

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OPTIMISM

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