Post: Why Mw2 is better then Black Ops 2
03-12-2013, 03:03 AM #1
Contributed
I defeated!
(adsbygoogle = window.adsbygoogle || []).push({}); Host sucks on Black Ops 2- I think it just goes to show who the superior CoD makers are. It's amazing that taking 3 steps back had a much more exciting, free running game where if you died, you didn't feel so cheated - that you lost the gunfight fairly..

Modern Warfare 2

-Better maps
-Better flow
-Better hit detection
-Good story
-Well balanced
-Just a better game
-Pro Circuit was more competitive back then as to now

Black Ops 2

-Almost unplayable with lag
-Horrible hit detection
-Not great maps (New Maps are terrible)
-Biggest Connection Game Made
-Not a map in BO2 where you can cross the map without hitting a choke point.
-League play is cool
-Love how they took zombies to whole another level
-The whole objective thing is cool
-A lot of variety of guns you can use in competitive without having an unfair advantage.
-Ps3 frozed about 20 times total.


Fluidity: MW2
Weapons: MW2
Maps: MW2
Minigame: BOII (Zombies)
Playability: Mw2

Overall Mw2 is a way better game then BO II.


Originally posted by spudeeelad View Post
MW2 was better for many, many reasons.

1) 99% good connection and extremely rare that I ended up with foreigners in my games. These days, I am playing against all sorts of fucking languages that I can't even understand - I can understand a fair bit of French and German and a tiny bit of Spanish, so fuck knows where these people are that i'm getting matched up with these days, but I would guess at Turkey. But i've ended up in matches with people from South fuckin' Africa! Is it really any wonder I lag?!

2) Hosting (not modding) gave me like a 0.00001 second advantage, often useless, but every once in every 1000 or so times, that 0.00001 second would save my life.

3) Whilst stabbing across the map with Commando was undoubtedly stupid, at least it worked! Since Black Ops 1 stabbing has become completely and utterly pointless because my knife seemingly goes straight through people and they just ignore it and it's like what the actual fuck? I've just butchered you mate. . . The problem could have been solved simply by reducing the range of the stab, or even just removing Commando but leaving the other aspects of the stab intact.

4) S&Awesome face was the dogs bollocks on MW2, mostly because people played it properly and the maps allowed it. S&Awesome face these days has become one big camp fest and you may as well set up a tent and go roast some fuckin' marshmellows on a bonfire whilst you wait for someone to actually change position.

The MW2 maps made it instant chaos because you had to be quick to avoid sniper fire if you were not a sniper yourself and it was a fast moving game mode where the planting the bomb was massively tactical, usually when you were last alive and there was one enemy left, you would plant the bomb purely to draw them out. These days, it's either all this rushing to the bomb and planting in 15 seconds, which is really boring, or someone picking up the bomb and camping in the same spot.

5) Having Ghost (or whatever they call it these days) as something you unlock at the last level is stupid. There should NEVER be a point in which you are not able to hide from UAVs and it should be a level 5 perk which is unlocked as soon as you can create your first class. Stealth is a HUGE part of the game and it's effectively been completely neutralised because there is so much UAV spam because people know if you're under a certain level you cannot hide and as the game has grown older and people gone up the levels, the spam has not subsided, people still totally overuse and rely on it.

6) Spawn points are once again horrendous in Black Ops 2. I don't recall ever having spawned in stupid places on MW2 with the exception of Demolition where you always spawned in the same 3 or 4 places, which is still the same but has now seemingly spread to other game modes. It is now sp predictable that you can literally yell out 'Spawn switch!' down your headset and your entire clan knows to instantly turn and head in the opposite direction.

7) I've had well in excess of 50 hard freezes on Black Ops 2 and it has barely improved despite the patches and installation of the textures. This never happened on MW2, EVER.

Cool Man (aka Tustin) Partying up has been difficult on all games since MW2, particularly on both Black Ops games. Bsck in MW2, there was no sitting there for 15 minutes whilst it says 'reconnecting to party' and all this nonsense, it just worked. There was also no loss of party members who get stuck in the party, but don't get taken into the pre-game lobby with you and the rest of the clan, forcing you to back out.

9) On MW2 there was no lag compensation meaning that when I died and watched the killcam, it actually showed me what happened, not something completely different to what my screen had just shown me 5 seconds earlier.

10) On Black Ops 2, you can throw C4s across the map and detonate them in mid-air, which is ludicrous.

11) Quick-scoping was out of control on MW2, but if you were smart, you could cope with it. Now on BO2 it's not even quick scoping, it's no scoping half the time and thanks to aim-assist, it takes absolutely no fucking talent to do it.

12) The introduction of Scorestreaks has been a step forward overall I think, but it has created some really bullshit scenarios. For example, i'm on a streak which is a combination of say, objective point captures and kills and i'm like 50 points away from VTOL Warship or whatever my highest streak is, and some person who I just killed 5 seconds earlier spawns near an objective and instantly captures it, like on Hardpoint, and they have Hardline on and it instantly gives them one of them fucking exploding paper airplanes which flies across the map and wipes me out. It's like DAFUQ?! That's not right.

What I would like to see is a compromise where in which, like Assault and Support Package, where you choose an option of whether you are an objective based player, or a pure kills type of player. Then, depending on which you choose, you can decide within certain boundaries what weighting your kills and objective captures (or bomb plants or whatever) hold towards your scorestreaks. For example, you should be able to run as 50/50 up to 75%:25% and then, for example, given a 75% weighting towards objectives, you'd need 3 kills to achieve the same points as an objective capture or vice versa 3 objective captures to 1 kill.
Last edited by Contributed ; 03-14-2013 at 04:59 PM.

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03-12-2013, 03:07 AM #2
My Hate
At least I can fight
Oh yeah, Infinity Ward is definitely the superior CoD makers.



Just kidding. They don't fucking listen to the community like Treyarch.

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03-12-2013, 03:17 AM #3
Contributed
I defeated!
Originally posted by My
Oh yeah, Infinity Ward is definitely the superior CoD makers.



Just kidding. They don't fucking listen to the community like Treyarch.


Infinity Ward makes all these great ideas, and then Treyarch just copies it and puts a new spin on it. If you look at Treyarch games, they don't deliver. I dislike Treyarch because it really has to do with the flop that CoD3 was. I hated this CoD. I loved CoD2 and was hoping for another great CoD experience and I was let down. The single player was straight garbage and the multiplayer was choppy and uninviting.
Last edited by Contributed ; 03-12-2013 at 03:21 AM.
03-12-2013, 03:21 AM #4
My Hate
At least I can fight
Originally posted by Contributed View Post
Infinity Ward makes all these great ideas, and then Treyarch just copies it and puts a new spin on it. If you look at Treyarch games, they don't deliver. I dislike Treyarch because it really has to do with the flop that CoD3 was. I hated this CoD. I loved CoD2 and was hoping for another great CoD experience and I was let down. The single player was straight garbage and the multiplayer was choppy and uninviting.


Examples?
03-12-2013, 03:24 AM #5
Contributed
I defeated!
Originally posted by My
Examples?



Quantum of Solace is a game where TreyArch tried to copy CoD 4 and completely failed.
03-12-2013, 03:28 AM #6
My Hate
At least I can fight
Originally posted by Contributed View Post
Quantum of Solace is a game where TreyArch tried to copy CoD 4 and completely failed.


You're kidding? That game had nothing to do with CoD 4. If anything, it would be a sequel to Everything or Nothing. I was expecting you to say World at War. What the hell...
03-12-2013, 03:39 AM #7
Contributed
I defeated!
Originally posted by My
You're kidding? That game had nothing to do with CoD 4. If anything, it would be a sequel to Everything or Nothing. I was expecting you to say World at War. What the hell...


Sadly im not. It did to me when I played it.
03-12-2013, 04:56 AM #8
Rath
Today Will Be Different
I'll put it this way... World at War was the best Treyarch game and Call of Duty 4 was the best Infinity Ward game. In my book Modern Warfare 2 is and was the last decent Call of Duty. Personally if Call of Duty wasn't made every year it would probably be more polished. I'd go into great detail but I don't feel like it.

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03-12-2013, 04:59 AM #9
SC58
Former Staff
Originally posted by Contributed View Post
Host sucks on Black Ops 2- I think it just goes to show who the superior CoD makers are. It's amazing that taking 3 steps back had a much more exciting, free running game where if you died, you didn't feel so cheated - that you lost the gunfight fairly..

Modern Warfare 2

-Better maps
-Better flow
-Better hit detection
-Good story
-Well balanced
-Just a better game
-Pro Circuit was more competitive back then as to now

Black Ops 2

-Almost unplayable with lag
-Horrible hit detection
-Not great maps (New Maps are terrible)
-Biggest Connection Game Made
-Not a map in BO2 where you can cross the map without hitting a choke point.


Fluidity: MW2
Weapons: MW2
Maps: MW2
Minigame: BOII (Zombies)
Playability: Mw2

Overall Mw2 is a way better game then BO II.


mw2 is good,but bo2 is better unless u wanna modder in every lobby you join?
03-12-2013, 05:12 AM #10
Rath
Today Will Be Different
Originally posted by SC58 View Post
mw2 is good,but bo2 is better unless u wanna modder in every lobby you join?


That is the only reason why I do not play any of the older CoDs. Honestly if they were to remake Call of Duty 4 or Modern Warfare 2 I would personally pay the $60 for it. Obviously it would have better security and be polished, as long as lag comp and other useless aids are not added.

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