Post: Why Mw2 is better then Black Ops 2
03-12-2013, 03:03 AM #1
Contributed
I defeated!
(adsbygoogle = window.adsbygoogle || []).push({}); Host sucks on Black Ops 2- I think it just goes to show who the superior CoD makers are. It's amazing that taking 3 steps back had a much more exciting, free running game where if you died, you didn't feel so cheated - that you lost the gunfight fairly..

Modern Warfare 2

-Better maps
-Better flow
-Better hit detection
-Good story
-Well balanced
-Just a better game
-Pro Circuit was more competitive back then as to now

Black Ops 2

-Almost unplayable with lag
-Horrible hit detection
-Not great maps (New Maps are terrible)
-Biggest Connection Game Made
-Not a map in BO2 where you can cross the map without hitting a choke point.
-League play is cool
-Love how they took zombies to whole another level
-The whole objective thing is cool
-A lot of variety of guns you can use in competitive without having an unfair advantage.
-Ps3 frozed about 20 times total.


Fluidity: MW2
Weapons: MW2
Maps: MW2
Minigame: BOII (Zombies)
Playability: Mw2

Overall Mw2 is a way better game then BO II.


Originally posted by spudeeelad View Post
MW2 was better for many, many reasons.

1) 99% good connection and extremely rare that I ended up with foreigners in my games. These days, I am playing against all sorts of fucking languages that I can't even understand - I can understand a fair bit of French and German and a tiny bit of Spanish, so fuck knows where these people are that i'm getting matched up with these days, but I would guess at Turkey. But i've ended up in matches with people from South fuckin' Africa! Is it really any wonder I lag?!

2) Hosting (not modding) gave me like a 0.00001 second advantage, often useless, but every once in every 1000 or so times, that 0.00001 second would save my life.

3) Whilst stabbing across the map with Commando was undoubtedly stupid, at least it worked! Since Black Ops 1 stabbing has become completely and utterly pointless because my knife seemingly goes straight through people and they just ignore it and it's like what the actual fuck? I've just butchered you mate. . . The problem could have been solved simply by reducing the range of the stab, or even just removing Commando but leaving the other aspects of the stab intact.

4) S&Awesome face was the dogs bollocks on MW2, mostly because people played it properly and the maps allowed it. S&Awesome face these days has become one big camp fest and you may as well set up a tent and go roast some fuckin' marshmellows on a bonfire whilst you wait for someone to actually change position.

The MW2 maps made it instant chaos because you had to be quick to avoid sniper fire if you were not a sniper yourself and it was a fast moving game mode where the planting the bomb was massively tactical, usually when you were last alive and there was one enemy left, you would plant the bomb purely to draw them out. These days, it's either all this rushing to the bomb and planting in 15 seconds, which is really boring, or someone picking up the bomb and camping in the same spot.

5) Having Ghost (or whatever they call it these days) as something you unlock at the last level is stupid. There should NEVER be a point in which you are not able to hide from UAVs and it should be a level 5 perk which is unlocked as soon as you can create your first class. Stealth is a HUGE part of the game and it's effectively been completely neutralised because there is so much UAV spam because people know if you're under a certain level you cannot hide and as the game has grown older and people gone up the levels, the spam has not subsided, people still totally overuse and rely on it.

6) Spawn points are once again horrendous in Black Ops 2. I don't recall ever having spawned in stupid places on MW2 with the exception of Demolition where you always spawned in the same 3 or 4 places, which is still the same but has now seemingly spread to other game modes. It is now sp predictable that you can literally yell out 'Spawn switch!' down your headset and your entire clan knows to instantly turn and head in the opposite direction.

7) I've had well in excess of 50 hard freezes on Black Ops 2 and it has barely improved despite the patches and installation of the textures. This never happened on MW2, EVER.

Cool Man (aka Tustin) Partying up has been difficult on all games since MW2, particularly on both Black Ops games. Bsck in MW2, there was no sitting there for 15 minutes whilst it says 'reconnecting to party' and all this nonsense, it just worked. There was also no loss of party members who get stuck in the party, but don't get taken into the pre-game lobby with you and the rest of the clan, forcing you to back out.

9) On MW2 there was no lag compensation meaning that when I died and watched the killcam, it actually showed me what happened, not something completely different to what my screen had just shown me 5 seconds earlier.

10) On Black Ops 2, you can throw C4s across the map and detonate them in mid-air, which is ludicrous.

11) Quick-scoping was out of control on MW2, but if you were smart, you could cope with it. Now on BO2 it's not even quick scoping, it's no scoping half the time and thanks to aim-assist, it takes absolutely no fucking talent to do it.

12) The introduction of Scorestreaks has been a step forward overall I think, but it has created some really bullshit scenarios. For example, i'm on a streak which is a combination of say, objective point captures and kills and i'm like 50 points away from VTOL Warship or whatever my highest streak is, and some person who I just killed 5 seconds earlier spawns near an objective and instantly captures it, like on Hardpoint, and they have Hardline on and it instantly gives them one of them fucking exploding paper airplanes which flies across the map and wipes me out. It's like DAFUQ?! That's not right.

What I would like to see is a compromise where in which, like Assault and Support Package, where you choose an option of whether you are an objective based player, or a pure kills type of player. Then, depending on which you choose, you can decide within certain boundaries what weighting your kills and objective captures (or bomb plants or whatever) hold towards your scorestreaks. For example, you should be able to run as 50/50 up to 75%:25% and then, for example, given a 75% weighting towards objectives, you'd need 3 kills to achieve the same points as an objective capture or vice versa 3 objective captures to 1 kill.
Last edited by Contributed ; 03-14-2013 at 04:59 PM.

The following 17 users say thank you to Contributed for this useful post:

*xActionMods*, atifI0, Azie, Cali, CentralModz819, CrazyWhyteBoy42, F34RSUM, Gian_, Hakon, IIxJ4TxII, jml, Kevin14256, khalar9, Rath, Script Kiddie, Scrumilation

The following 17 users groaned at Contributed for this awful post:

^TPP^, -{OVOXO}-, Chaz, DevilzFinest, Friday15, GE90, gtfomyface, HomelandSec, iℜoCz, JP, My Hate, Porter_Justice, rabrabrab, riggstq, Vh0z0ny, Wondoh, xShadow
03-13-2013, 02:55 AM #38
Cali
Gym leader
This is so true and we got people groaning your thread but its true :-).

The following user thanked Cali for this useful post:

Contributed
03-13-2013, 03:03 AM #39
Contributed
I defeated!
Originally posted by TheModderzClan View Post
This is so true and we got people groaning your thread but its true :-).


Haha thanks my man. If you read my post about 3 post from your comment my point is completely made in that paragraph reply I wrote to that guy. I always get people groaning at me everytime I speak my mind out, but I feel like its important to do so.

The following user thanked Contributed for this useful post:

Cali
03-13-2013, 03:06 AM #40
Cali
Gym leader
Originally posted by Contributed View Post
Haha thanks my man. If you read my post about 3 post from your comment my point is completely made in that paragraph reply I wrote to that guy. I always get people groaning at me everytime I speak my mind out, but I feel like its important to do so.

It seems like every time you express your opinion people hate it but most of what you post is so true
There all just mad :-)
03-13-2013, 03:08 AM #41
Contributed
I defeated!
Originally posted by TheModderzClan View Post
It seems like every time you express your opinion people hate it but most of what you post is so true
There all just mad :-)


If they would be mad it would probably be because they didn't experience an awesome game like Mw2 at its prime.
03-13-2013, 03:10 AM #42
if you keep getting groaned, shouldn't you take the hint that your opinions suck already :|
03-13-2013, 03:12 AM #43
Contributed
I defeated!
Originally posted by gtfomyface View Post
if you keep getting groaned, shouldn't you take the hint that your opinions suck already :|


Not really opinions when some are proven facts. I have to turn my ps3 off everyday because of BO II. Also, there are some people with common sense that respect my points stated in this thread. Read my paragraph about 5 post above from your comment. Explains EVERYTHING you need to know about Mw2 vs BO II. Martin Luther King got a lot of groans when he said his thoughts, but did he ever stop?:satisfied:
Last edited by Contributed ; 03-13-2013 at 03:17 AM.
03-13-2013, 03:17 AM #44
Dman93
Crawl to your cross
Originally posted by Contributed View Post
-Well balanced


I'm sorry, but balanced? Try go into a lobby where someone is not using a ump-45, or OMA nube tubing. Mw2 was a lot of things but balanced was not one of them. But I do agree mw2 was the last really good cod. That's because most of the original infinity ward team left with Vince and mark and work at respawn entertainment now.

The following 2 users say thank you to Dman93 for this useful post:

-{OVOXO}-, atifI0
03-13-2013, 03:20 AM #45
Contributed
I defeated!
Originally posted by Dman93 View Post
I'm sorry, but balanced? Try go into a lobby where someone is not using a ump-45, or OMA nube tubing. Mw2 was a lot of things but balanced was not one of them. But I do agree mw2 was the last really good cod. That's because most of the original infinity ward team left with Vince and mark and work at respawn entertainment now.


Read my post about 6 comments above you referring to the balance between mw2 and BO II in detail. There were plenty of guns you could of used besides the Ump-45. (Famas,ACR,Tar,M16A4, and P90) Just had to be smart enough to put the right attachments when your in a competitive match. Also, have good judgement of which gun was best for each map.
03-13-2013, 03:22 AM #46
-{OVOXO}-
PSN: awong_
Originally posted by Contributed View Post
Oh REALLY? Did Mw2 ever freeze for you like BO II did? Did Mw2 have a bad as host change as BO II where the game just completely drops everytime a host changes. I didn't think so. Did Mw2 ever make you pay for shitty map packs and gay camos? Also, targeting recticles? Who the freak uses a targeting recticle lmao. BO II you seem to run into a choking point every corner you turn. Mw2 had much MORE balanced maps then BO II. Also, the shotguns and snipers are completely op'ed. League play noobs camp down in the 3rd hardpoint spot in HJ with Kap 40's and shotguns lol. When I mean balanced I mean that the shotguns couldn't kill you from a mile away and the snipers weren't so op'ed. Shock Charges are a also pretty stupid along with sensor grenades. Along with that, the hit detection is STRAIGHT GARBAGE. If I lost a gun fight in mw2, I can actually say I got killed FAIRLY. BO II is such an host dominance game compared to Mw2. If a whole team has full green bars while the other team has 3 yellow bars you are very likely to lose. (Until the green bars don't have common sense) If you know anything about Mw2 or did competitive you would know host did not mean shit as compared to BO II. Please don't say I'm completely bias because in my thread it clearly states pros about BO II(If you're going to make a counter-point argument on this comment)


"Did MW2 make you pay for shitty map packs and gay camos" - No. Did Black Ops 2? No. I say adding things like the season pass is a big improvement over the MW2 DLC, saving the buyer money. The camos? If you want it, it's there. Will it put you at a disadvantage if you don't buy it? Definitely not, so please don't event make this argument. Same goes for targeting reticles. How is it a bad thing that Treyarch gives people the option to add more reticles? While the choice may not appeal to you, it doesn't hinder your ability to play the game.

"You run into a choke point every corner you turn" - Erm, no? Unless you are super overagressive and sacrifice your body on the Bflag of every dom game, that is not true at all. Comparing it to MW2, you have a literal 3 choke point map in Rundown, and a similar dark shady rainy map in Underpass with again, 3 choke points. And on the topic of maps, let's not forget about Derail which is super large, low tempo and arguably one of the worst maps in Cod history.

"shotguns and snipers completely OP" - don't be foolish. I'm going assume you made a massive typo in the snipers part and meant something like "SMGs" or assault rifles instead. Oh wait, Treyarch balanced those too with the recent patch.

"When I mean balanced I mean that the shotguns couldn't kill you from a mile away" -- you might have gotten your games mixed up, but from what I remember, this shit happened in MW2:
. Oh, and need I remind you, there was also a gun called the AA-12 with 16 bullets fully auto, mowing down everything in its path, SECONDARY. Certainly that's better than any secondary in BO2.

"League play noobs camp down in the 3rd hardpoint spot in HJ with Kap 40's and shotguns lol" First people cry because no one plays the objective. Then, people protect a hardpoint with strategically wise weapons and they still get hate. Make up your mind, jeez.

"shock charges are stupid" - Honestly, they are balanced... You can see them on the ground, and 2 perks counteracts it. Besides, with the pick 10 system, with each item costing one point they all have to be somewhat balanced, so people don't just skip out on lethals and tacticals entirely.

The connection issue - The way I look at it is that if it's happening to me, it's more than likely that its happening to everyone else. Only point I really agree with though, MW2 did have a superior hit detection, but that does not make Blops 2 UNPLAYABLE as said in your OP.

I'm not saying your biased towards MW2, you're just not giving credit where credit is due. For instance, calling MW2 balanced should be a crime in intself, while treyarch has actually pushed out balance changes.

Copyright © 2024, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo